Third year of Uni (yay!) but now I have to make a big project (boo!). Jokes aside I needed an excuse to code something big so im looking forward too it :).
So after an extra long project selection process I've got a project, its my own suggestion which is nice. I'm not sure how much I can mention about it since its ongoing so i'm going to skip the specifics, but it combines two of my interests: games and discord.
Unfortunatly I've managed to invent a project with a large amount of coding required and no easy shortcuts, I can feel my fingers screaming already. Oh did I mention it has to be 70% completed in 2 weeks... Fantastic.
Well after procrastinating 20% of my time away i've finnaly got my workflow setup and a flimsy plan to follow, I estimate a sharp increase in caffeine intake.
I've never used TypeScript before, so naturally ive decieded my first project with the language should be my most important (Maybe I like stress headaches). TypeScript is an easy language to learn, it seems to combine the strictness of C# and the anything goes mentality of JavaScript quite well, although evey problem i've encouterd so far was JavaScript being silly (I wish it was compiled to something better).
This Mid project demo requirement means I can't develop how I want to, typically I would start at the bottom and work up to complex front-end stuff but since I have to show basic functionality soon I have to develop both at the same time which means I'll have to refactor the whole project later, so inefficient.